DOBERMANN



Dobermann is a creative studio based in London working between film, sound, stills and interactive media. Founded by Thomas Harrington Rawle, Cathal Mckeon and Lars Andersen.  




(selected work)
SELECTED SOUND WORK
COLOURSYNTH - RESEARCH - Development/Design/Audio
DAISY MAYBE - BOX WITH GOD - direction / editing / vfx / grade
FREEKA TET X VTSS -LIVE AV TOUR 2026 - live visuals
JERSKIN FENDRIX - TOGETHER AGAIN - vfx
SORRY - LIVE AV SHOW - live visuals
SORRY - COSPLAY - album creative direction
BOYWORLD EFFIGY - vfx
SKRILLEX - FINE DAY ANTHEM - single artwork
BJARKI - LOOK AT YOURSELF AV SHOW - direction / cgi / edit
BJARKI - SURVIVAL CERMEMONY AV SHOW - direction / cgi / edit 
BJARKI - LOOK AT YOURSELF - album creative direction 
COURTING - GUITAR MUSIC - album creative direction 
WORLD PEACE DMT - LOVE YOURSELF - additional vfx
ALEX WILCOX - FUCK THAT - direction / editing / vfx / grade
IMOGEN HEAP - I AM - cgi / vfx
HAAi - HUMANiSE - album creative direction
SORRY - ECHOES - editing / grade
NOAH CYRUS - COLBERT SHOW PERFORMANCE - live visuals
NOAH CYRUS - I SAW THE MOUNTAINS - vfx
COPPAFEEL - WHATEVERYOUFEEL - editing / vfx
SUN MOON RISING - vfx
BEYOND NOISE - cgi / grade
SORRY - JETPLANE - editing / vfx
HARD LIFE - CRICKETS - vfx
ALEXANDER MCQUEEN - SS25 - cgi / vfx / sound design
SORRY - WAXWING - editing / vfx / grade
PETER XAN - EMPTY SPACE - direction / editing / grade
MUI ZYU - LIVE - live visuals
ISAMAYA BEAUTY - socials editing / grade / sound design
FRED AGAIN - LA COLLISEUM - live visuals
MASTERPIECE MOMMY - vfx
MICHAEL KORS - FW24 - cgi
ALEX WILCOX - BANG BANG BANG! - direction / editing / grade
ISAMAYA FFRENCH - LOVE LOST - editing / vfx
HINAKO OMORI - CYANOTYPE MEMORIES - direction / editing / vfx / grade
VERA WANG - PRINCESS - cgi / editing
DIOR SURF - editing / sound design
DIESEL x DAZED - editing / vfx
MONCLER x THE FACE - cgi
THE BLESSED MADONNA
MUI ZYU - ROTTEN BUN - cgi / editing
TIGA - L’ECSTASY - album film
THE ORDINARY/HEVEN 
JOANNA - DISSAPEAR - editing / vfx
LUCY MCWILLIAMS - PLASTIC - vfx
PHARRELL WILLIAMS & BEATS - cgi/vfx
BEATS BERLIN - cgi/vfx
BIIG PIIG - THIS IS WHAT THEY MEANT - vfx
SORRY - CLOSER - vfx
SORRY - KEY TO THE CITY - editing / vfx
BRUX - TAKE feat. KIMBRA - cgi / editing / grade
IKEA - TINY HOMES - AR Filter 






︎︎
Mark

3. Thomas Kuhn

 




TK / 1962
From The Structure of Scientific Revolutions

            Yet one standard product of the scientific enterprise is missing. Normal science does not aim at novelties of fact or theory and, when successful, finds none. New and unsuspected phenomena are, however, repeatedly uncovered by scientific research, and radical new theories have again and again been invented by scientists.
            The practice of normal science depends on the ability, acquired from exemplars, to group objects and situations into similarity sets which are primitive in the sense that the grouping is done without an answer to the question, “Similar with respect to what?” One central aspect of any revolution is, then, that some of the similarity relations change. Objects that were grouped in the same set before are grouped in different ones afterward and vice versa. Think of the sun, moon, Mars, and earth before and after Copernicus; of free fall, pendular, and planetary motion before and after Galileo; or of salts, alloys, and a sulpuhur-iron filing mix before and after Dalton.





Mark